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Rizline:StaticCardsInfoAsset.asset
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<code>StaticCardsInfoAsset.asset</code> is a YAML asset file that contains information about ''[[Rizline]]''<nowiki>'</nowiki>s [[Rizline:Static Rizcards|Static Rizcards]]. == File structure == {{DataStructure| {{DataStructureField|MonoBehaviour|object|| <li>(Unity data: m_*)</li> {{DataStructureField|staticCardsInfo|array|List of all [[Rizline:Static Rizcards|Static Rizcards]].| {{DataStructureField||object|A [[Rizline:Static Rizcard|Static Rizcard]].| {{DataStructureField|cardId|string|Named ID of the Rizcard, in the format of <code>rizcard.no_spaces_name1</code> (for the [[Rizline:Character Rizcards|Character Rizcards]], for example <code>rizcard.yong_ge_card1</code>) or <code>rizcard.staff.NoSpacesName.1</code> (for the {{Rizline:Charter Rizcards|}}, for example <code>rizcard.staff.NerSAN.1</code>).}} {{DataStructureField|cardName|string|Nickname of the Rizcard's owner (for example <code>Yoso</code>).}} {{DataStructureField|rizcard|object|Information about the Rizcard's appearance.| {{DataStructureField|avatarId|string|Named ID of the [[Rizline:illustration|illustration]] used for the avatar (for example <code>illustration.JourneyToTheRainbows.Ardolf.0</code>). For [[Rizline:Character Rizcards|Character Rizcards]], this value is always <code>illustration.PastelLines.RekuMochizuki.0</code>.}} {{DataStructureField|avatarPos|object|Positioning of the avatar. For [[Rizline:Character Rizcards|Character Rizcards]], this value is always <code>(0, 0, 0)</code>.| {{DataStructureField|x|float|Horizontal position of the avatar, from 0 to 1 (for example <code>0.11581376</code>).}} {{DataStructureField|y|float|Vertical position of the avatar, from 0 to 1 (for example <code>0.11581376</code>).}} {{DataStructureField|z|float|Zoom of the avatar, from 1 {{verify|Is the minimum actually 1?}} to 3 (for example <code>2.1462297</code>). Note that Rizcards without avatars may have this value set to <code>0</code>.}} }} {{DataStructureField|bioId1|string|Key of the first bio word to use (for example <code>bio.exbio00008.1</code>). For [[Rizline:Character Rizcards|Character Rizcards]], this value is always <code>ach.[pastel_lines].title1</code>.}} {{DataStructureField|bioId2|string|Key of the second bio word to use (for example <code>bio.exbio00019.2</code>). For [[Rizline:Character Rizcards|Character Rizcards]], this value is always <code>ach.[pastel_lines].title2</code>.}} {{DataStructureField|backgroundId|string|Named ID of the [[Rizline:illustration|illustration]] used for the background of a Rizcard (for example <code>illustration.DBirth.Sakuzyo.0</code>). For [[Rizline:Character Rizcards|Character Rizcards]], this value is always <code>illustration.PastelLines.RekuMochizuki.0</code>.}} {{DataStructureField|layoutId|string|Named ID of the [[Rizline:Rizcard Layout|Rizcard Layout]] used for the Rizcard (for example <code>layout.00005</code>). For [[Rizline:Character Rizcards|Character Rizcards]], this value is in the format of <code>layout.StaticXXXXX</code> where <code>XXXXX</code> is a five-digit number (for example <code>layout.Static00001</code>).}} {{DataStructureField|createTime|unknown|Unknown, always empty. {{verify}}}} }} }} }} }} }} [[Category:Rizline Asset Bundle]]
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