Gadvia:Campfire: Difference between revisions
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'''Campfire''' is a place on the [[Gadvia:Adventure|Adventure]] | '''Campfire''' is a place on the [[Gadvia:Adventure mode|Adventure mode]] [[Gadvia:map|map]] where the player can trades with NPCs to receive {{IconLink|Gadvia|Gold Coin|Gold Coins}} and {{IconLink|Gadvia|Information}}. | ||
= Upgrades = | = Upgrades = | ||
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| 16h 00m | | 16h 00m | ||
|} | |} | ||
{{ | {{Unfinished}} | ||
== [[Gadvia:Siliq|Siliq]] == | == [[Gadvia:Siliq|Siliq]] == | ||
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| ? | | ? | ||
|} | |} | ||
{{ | {{Unfinished}} | ||
= Trading = | = Trading = | ||
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The amount of {{IconLink|Gadvia|Gold Coin|Gold Coins}} and {{IconLink|Gadvia|Information}} received from a trade can be determined from the items' combined value. The amount of {{IconLink|Gadvia|Gold Coin|Gold Coins}} received is equal to the normal sell price of the items multiplied by 5. The amount of {{IconLink|Gadvia|Information}} received from a trade is the amount of {{IconLink|Gadvia|Gold Coin|Gold Coins}} a trade gives divided by 10, rounded up. Here is an example trade: | The amount of {{IconLink|Gadvia|Gold Coin|Gold Coins}} and {{IconLink|Gadvia|Information}} received from a trade can be determined from the items' combined value. The amount of {{IconLink|Gadvia|Gold Coin|Gold Coins}} received is equal to the normal sell price of the items multiplied by 5. The amount of {{IconLink|Gadvia|Information}} received from a trade is the amount of {{IconLink|Gadvia|Gold Coin|Gold Coins}} a trade gives divided by 10, rounded up. Here is an example trade: | ||
{| class="wikitable | {| class="wikitable" | ||
|+ Example trade | |+ Example trade | ||
|- | |- | ||
! Given items ! | ! rowspan=2 | Given items | ||
! colspan=2 | Received items | |||
|- | |||
! {{IconLink|Gadvia|Gold Coin|Gold Coins}} | |||
! {{IconLink|Gadvia|Information}} | |||
|- | |- | ||
| {{IconLink|Gadvia|Leather}} x1<br>{{IconLink|Gadvia|Animal Fur}} x6 | | {{IconLink|Gadvia|Leather}} x1<br>{{IconLink|Gadvia|Animal Fur}} x6 | ||
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|} | |} | ||
One piece of {{IconLink|Gadvia|Leather}} can usually be sold for 7 {{IconLink|Gadvia|Gold Coin|Gold Coins}} when using the [[Gadvia:Warehouse|Warehouse]]. Six pieces of {{IconLink|Gadvia|Animal Fur}} can be sold for 18 {{IconLink|Gadvia|Gold Coin|Gold Coins}} (3 coins per piece). In total, the usual value of the items is 25 {{IconLink|Gadvia|Gold Coin|Gold Coins}}. This total value is then multiplied by 5 to get the amount of coins received in a trade, which gives 125 {{IconLink|Gadvia|Gold Coin|Gold Coins}} | One piece of {{IconLink|Gadvia|Leather}} can usually be sold for 7 {{IconLink|Gadvia|Gold Coin|Gold Coins}} when using the [[Gadvia:Warehouse|Warehouse]]. Six pieces of {{IconLink|Gadvia|Animal Fur}} can be sold for 18 {{IconLink|Gadvia|Gold Coin|Gold Coins}} (3 coins per piece). In total, the usual value of the items is 25 {{IconLink|Gadvia|Gold Coin|Gold Coins}}. This total value is then multiplied by 5 to get the amount of coins received in a trade, which gives 125 {{IconLink|Gadvia|Gold Coin|Gold Coins}}. The number of coins is then divided by 10 and rounded up to get the amount of information received, which in this case gives 13 {{IconLink|Gadvia|Information}}. | ||
Below is a list of all known trades in ''[[Gadvia:Gadvia|Gadvia]]''. Note that this list is not complete, as it is currently unknown how exactly the trades are selected. | Below is a list of all known trades in ''[[Gadvia:Gadvia|Gadvia]]''. Note that this list is not complete, as it is currently unknown how exactly the trades are selected. | ||
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== [[Gadvia:Rayyon|Rayyon]] == | == [[Gadvia:Rayyon|Rayyon]] == | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" | |||
{| class="wikitable sortable" | |+ class="nowrap" | Campfire Level 3 trades | ||
|+ Campfire Level 3 trades | |- | ||
! rowspan=2 | Given items | |||
! colspan=2 | Received items | |||
|- | |- | ||
! | ! {{IconLink|Gadvia|Gold Coin|Gold Coins}} | ||
! {{IconLink|Gadvia|Information}} | |||
|- | |- | ||
| {{IconLink|Gadvia|Pink Orchid}} x2 | | {{IconLink|Gadvia|Pink Orchid}} x2 | ||
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| {{GadviaCampfireTradeResult|180}} | | {{GadviaCampfireTradeResult|180}} | ||
|} | |} | ||
{{ | {{Unfinished}} | ||
== [[Gadvia:Siliq|Siliq]] == | == [[Gadvia:Siliq|Siliq]] == | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" | |||
{| class="wikitable sortable" | |+ class="nowrap" | Campfire Level 1 trades | ||
|+ Campfire Level 1 trades | |- | ||
! rowspan=2 | Given items | |||
! colspan=2 | Received items | |||
|- | |- | ||
! | ! {{IconLink|Gadvia|Gold Coin|Gold Coins}} | ||
! {{IconLink|Gadvia|Information}} | |||
|- | |- | ||
|{{IconLink|Gadvia|Leather}} x2<br>{{IconLink|Gadvia|Grass Stalk}} x6 | |{{IconLink|Gadvia|Leather}} x2<br>{{IconLink|Gadvia|Grass Stalk}} x6 | ||
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|{{GadviaCampfireTradeResult|150}} | |{{GadviaCampfireTradeResult|150}} | ||
|} | |} | ||
{{ | {{Unfinished}} | ||
= Help text = | = Help text = | ||
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</blockquote> | </blockquote> | ||
[[Category:Gadvia | [[Category:Gadvia buildings]] |
Latest revision as of 21:05, 5 December 2024
Campfire is a place on the Adventure mode map where the player can trades with NPCs to receive Gold Coins and
Information.
Upgrades
[edit | edit source]Level | Cost | Stamina Cost | Upgrade Duration |
---|---|---|---|
Lv. 1 | ? | ? | ? |
Lv. 2 | ? | ? | ? |
Lv. 3 | ? | ? | ? |
Lv. 4 | ![]() ![]() ![]() ![]() |
40 | 16h 00m |
[unfinished]
Siliq
[edit | edit source]Level | Cost | Stamina Cost | Upgrade Duration |
---|---|---|---|
Lv. 1 | ? | ? | ? |
Lv. 2 | ![]() ![]() ![]() |
20 | 02h 00m |
Lv. 3 | ? | ? | ? |
Lv. 4 | ? | ? | ? |
[unfinished]
Trading
[edit | edit source]There are at most 4 trades available at the Campfire at once. Once a trade is completed, a new one will take its place immediately. You can also skip a trade, but doing so will lock a trade slot for 20 minutes and no more trades will appear there until the time is up.
The trades are randomly selected and they depend on the level of the Campfire.
The amount of Gold Coins and
Information received from a trade can be determined from the items' combined value. The amount of
Gold Coins received is equal to the normal sell price of the items multiplied by 5. The amount of
Information received from a trade is the amount of
Gold Coins a trade gives divided by 10, rounded up. Here is an example trade:
Given items | Received items | |
---|---|---|
![]() |
![]() | |
![]() ![]() |
125 | 13 |
One piece of Leather can usually be sold for 7
Gold Coins when using the Warehouse. Six pieces of
Animal Fur can be sold for 18
Gold Coins (3 coins per piece). In total, the usual value of the items is 25
Gold Coins. This total value is then multiplied by 5 to get the amount of coins received in a trade, which gives 125
Gold Coins. The number of coins is then divided by 10 and rounded up to get the amount of information received, which in this case gives 13
Information.
Below is a list of all known trades in Gadvia. Note that this list is not complete, as it is currently unknown how exactly the trades are selected.
Given items | Received items | |
---|---|---|
![]() |
![]() | |
![]() |
440 | 44 |
![]() ![]() |
210 | 21 |
![]() ![]() |
840 | 84 |
![]() ![]() |
180 | 18 |
[unfinished]
Siliq
[edit | edit source]Given items | Received items | |
---|---|---|
![]() |
![]() | |
![]() ![]() |
100 | 10 |
![]() ![]() |
125 | 13 |
![]() |
30 | 3 |
![]() |
40 | 4 |
![]() |
40 | 4 |
![]() |
120 | 12 |
![]() |
20 | 2 |
![]() |
30 | 3 |
![]() |
40 | 4 |
![]() |
40 | 4 |
![]() |
40 | 4 |
![]() |
120 | 12 |
![]() |
30 | 3 |
![]() |
75 | 8 |
![]() |
150 | 15 |
![]() |
30 | 3 |
![]() |
60 | 6 |
![]() |
60 | 6 |
![]() |
180 | 18 |
![]() |
640 | 64 |
![]() |
70 | 7 |
![]() |
140 | 14 |
![]() |
60 | 6 |
![]() |
20 | 2 |
![]() |
30 | 3 |
![]() |
60 | 6 |
![]() |
20 | 2 |
![]() ![]() |
80 | 8 |
![]() |
60 | 6 |
![]() |
150 | 15 |
[unfinished]
Help text
[edit | edit source]Campfire
Interact with islanders at the campfire to sell materials and items. In addition to obtaining coins, you can also learn information about the island.
Island Level & Information:
Accumulating information on the island raises the island level. As the island level increases, new areas become accessible, and more diverse hunting challenge missions can be discovered.