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== General terms ==
== General terms ==


;<span id="chart"></span>Chart
;<span id="chart">Chart</span>
:''Also known as '''map''', '''file'''''
:''Also known as '''map''', '''file'''''
:Rhythm game level, created to reflect a song. The song itself is not the chart, and might have many charts across different [[#difficulty|difficulties]] and games.
:Rhythm game level, created to reflect a song. The song itself is not the chart, and might have many charts across different [[#difficulty|difficulties]] and games.
;Charter
;<span id="charter">Charter</span>
:''Also known as '''mapper'''''
:''Also known as '''mapper'''''
:Person who creates [[#chart|charts]].
:Person who creates [[#chart|charts]].
;Note
;<span id="note">Note</span>
:Unit part of a [[#chart|chart]], representing a part of the song. Notes need to be interacted with to complete the chart. Depending on the game, there can be various [[#Note types|note types]], which have the player do different actions.
:Unit part of a [[#chart|chart]], representing a part of the song. Notes need to be interacted with to complete the chart. Depending on the game, there can be various [[#Note types|note types]], which have the player do different actions.
;Pattern
;<span id="pattern">Pattern</span>
:Set of notes laid out in a specific manner.
:Set of [[#note|notes]] laid out in a specific manner.
;<span id="release-timing"></span>Release timing
;<span id="release-timing">Release timing</span>
:Mechanic present in some games, which requires [[#long-note|long notes]] to be released as soon as they end. If they are held over that point, a penalty is received, like reduced score or a combo break.
:Mechanic present in some games, which requires [[#long-note|long notes]] to be released as soon as they end. If they are held over that point, a penalty is received, like reduced score or a combo break.
;<span id="difficulty"></span>Difficulty
;<span id="difficulty">Difficulty</span>
:(a) One of the possible charts for a song in a given game.
:(a) One of the possible charts for a song in a given game.
:(b) Subjective or calculated difficulty of a chart.
:(b) Subjective or calculated difficulty of a chart.
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== Note types ==
== Note types ==


;Single note
;<span id="single-note">Single note</span>
:''Also known as '''note'''''
:''Also known as '''note'''''
:Simply pressed and released once.
:Simply pressed and released once.
;<span id="long-note"></span>Long note
;<span id="long-note">Long note</span>
:''Also known as '''hold note''', '''LN'''''
:''Also known as '''hold note''', '''LN'''''
:Held for a certain amount of time, usually represented by graphically making the note longer. Depending on the game, it might need to be released at a specific time too, see [[#release-timing|release timing]].
:Held for a certain amount of time, usually represented by graphically making the note longer. Depending on the game, it might need to be released at a specific time too, see [[#release-timing|release timing]].
;Flick
;<span id="flick">Flick</span>
:''Also known as '''swipe'''''
:''Also known as '''swipe'''''
:Swiped (usually on a touchscreen) in some direction, which might be specified, or up to the player.
:Swiped (usually on a touchscreen) in some direction, which might be specified, or up to the player.
:;Horizontal flick
:;<span id="horizontal-flick">Horizontal flick</span>
::Has to be swiped either left or right.
::Has to be swiped either left or right.
:;Vertical flick
:;<span id="vertical-flick">Vertical flick</span>
::Has to be swiped either up or down.
::Has to be swiped either up or down.