Catalog.json: Difference between revisions
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[[Category:Unity]] | [[Category:Unity]] | ||
'''catalog.json''' is a [[Wikipedia:JSON|JSON]] file used by the [[com.unity.addressables]] package in the [[Unity]] game engine. It is a list of all assets used in a game. | '''catalog.json''' is a [[Wikipedia:JSON|JSON]] file used by the [[com.unity.addressables]] package in the [[Unity]] game engine. It is a list of all assets used in a game. | ||
__TOC__ | |||
The name of the file can be different in each game. Most often it is <code>catalog_data.json</code>, but other options like <code>catalog_catalog.json</code> have also been found. The suffix (like <code>data</code> or <code>catalog</code>) can be chosen by the game developer, and some games can even have multiple content catalogs with different suffixes. | The name of the file can be different in each game. Most often it is <code>catalog_data.json</code>, but other options like <code>catalog_catalog.json</code> have also been found. The suffix (like <code>data</code> or <code>catalog</code>) can be chosen by the game developer, and some games can even have multiple content catalogs with different suffixes. | ||
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== Binary formats == | == Binary formats == | ||
''Note:'' All values are in [[ | ''Note:'' All values are in [[Wikipedia:little endian|little endian]]. | ||
=== Key data binary format === | === Key data binary format === |