Gadvia:Unused Difficulties: Difference between revisions
Created page with "''Gadvia:Gadvia'' has three difficulty levels accessible in game: ''Neritic'' (easy), ''Photic'' (normal) and ''Bathyal'' (hard). However, there are clues in the game that more difficulty levels were planned for the game. = Abyssal - the fourth difficulty level = In the game files, there is a mention of ''Abyssal'' right next to ''Photic'' and ''Bathyal'', and it is speculated to be the fourth difficulty level. Strings of global-metadata.dat: <pre> ... FullC..." |
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* <code>UMATrack22_Ch1_D4</code> | * <code>UMATrack22_Ch1_D4</code> | ||
** The <code>SongName</code> field is set to <code>"rainbow"</code> and the <code>Compose</code> field is set to <code>"ああああ"</code>, which points to the song [[Gadvia:rainbow|rainbow]]. | ** The <code>SongName</code> field is set to <code>"rainbow"</code> and the <code>Compose</code> field is set to <code>"ああああ"</code>, which points to the song [[Gadvia:rainbow|rainbow]]. | ||
[[Category:Unused content in Gadvia]] |
Latest revision as of 07:55, 18 August 2024
Gadvia has three difficulty levels accessible in game: Neritic (easy), Photic (normal) and Bathyal (hard). However, there are clues in the game that more difficulty levels were planned for the game.
Abyssal - the fourth difficulty level
[edit | edit source]In the game files, there is a mention of Abyssal right next to Photic and Bathyal, and it is speculated to be the fourth difficulty level.
Strings of global-metadata.dat:
... FullComboClear*FullComboClear_Photic,FullComboClear_Bathyal,FullComboClear_Abyssal ...
Hadal - the fifth difficulty level
[edit | edit source]In a different place, there is also a mention of Hadal Charts, right next to Abyssal Charts.
Assets/Level/Localization/IAP/IAP_en.asset:
... - m_Id: 113061098327801859 m_Localized: Abyssal Chart m_Metadata: m_Items: Array: [] - m_Id: 113061098327801860 m_Localized: Hadal Chart m_Metadata: m_Items: Array: [] ...
Ribbon texture files
[edit | edit source]There are five "ribbon" texture files in the Assets/Texture2D/
directory, named ribbon-1.png
through ribbon-5.png
. Ribbon files are used by the game for the colored ribbon on the corner of a song art when entering a song. ribbon-1.png
(blue), ribbon-2.png
(yellow) and ribbon-3.png
(red) are used for Neritic, Photic and Bathyal respectively. It is speculated that Abyssal and Hadal charts would've used ribbon-4.png
(pink) and ribbon-5.png
(purple).
Unused chart files
[edit | edit source]In Gadvia, chart files have filenames ending with D1
, D2
and D3
, for Neritic, Photic and Bathyal charts respectively. In the game's files, 60 charts with the suffix D1
, 60 charts with the suffix D2
, 60 charts with the suffix D3
, and 2 charts with the suffix D4
have been found. It is speculated that chart files ending with the suffix D4
are Abyssal charts.
The two charts with the suffix D4
are: