Gadvia:Bugs: Difference between revisions
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== Detatched Touch VFX == | == Detatched Touch VFX == | ||
After leaving the game running for a while, [[Touch VFX]] is detatched from the actual touch position. | After leaving the game running for a while, [[Gadvia:Touch VFX|Touch VFX]] is detatched from the actual touch position. | ||
== Negative Items == | == Negative Items == | ||
It is possible to have a negative amount of items (probably related to [[Campfire]] trading). Not easily reproducible. | It is possible to have a negative amount of items (probably related to [[Gadvia:Campfire|Campfire]] trading). Not easily reproducible. | ||
== Double UI bug == | == Double UI bug == | ||
It is possible to have two UI pages open at once if you leave the game open on the [[Personal Information]] screen long enough to get the [[system message about being in one scene for too long]]. | It is possible to have two UI pages open at once if you leave the game open on the [[Gadvia:Personal Information|Personal Information]] screen long enough to get the [[Gadvia:system message about being in one scene for too long|system message about being in one scene for too long]]. | ||
[[Category:Gadvia game mechanics]] | [[Category:Gadvia game mechanics]] |
Latest revision as of 11:10, 8 March 2025
Below is a list of some minor bugs in Gadvia.
Detatched Touch VFX
[edit | edit source]After leaving the game running for a while, Touch VFX is detatched from the actual touch position.
Negative Items
[edit | edit source]It is possible to have a negative amount of items (probably related to Campfire trading). Not easily reproducible.
Double UI bug
[edit | edit source]It is possible to have two UI pages open at once if you leave the game open on the Personal Information screen long enough to get the system message about being in one scene for too long.