Rizline:StaticCardsInfoAsset.asset: Difference between revisions

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Created page with "<code>StaticCardsInfoAsset.asset</code> is a YAML asset file that contains information about ''Rizline''<nowiki>'</nowiki>s Rizline:Static Rizcards. == File structure == {{DataStructure| {{DataStructureField|MonoBehaviour|object|| <li>(Unity data: m_*)</li> {{DataStructureField|staticCardsInfo|array|List of all Rizline:Static Rizcards.| {{DataStructureField||object|A Rizline:Static Rizcard.| {{DataStructureField|cardId|string|..."
 
 
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         {{DataStructureField|cardName|string|Nickname of the Rizcard's owner (for example <code>Yoso</code>).}}
         {{DataStructureField|cardName|string|Nickname of the Rizcard's owner (for example <code>Yoso</code>).}}
         {{DataStructureField|rizcard|object|Information about the Rizcard's appearance.|
         {{DataStructureField|rizcard|object|Information about the Rizcard's appearance.|
           {{DataStructureField|avatarId|string|Named ID of the illustration used for the avatar (for example <code>illustration.JourneyToTheRainbows.Ardolf.0</code>). For [[Rizline:Character Rizcards|Character Rizcards]], this value is always <code>illustration.PastelLines.RekuMochizuki.0</code>.}}
           {{DataStructureField|avatarId|string|Named ID of the [[Rizline:illustration|illustration]] used for the avatar (for example <code>illustration.JourneyToTheRainbows.Ardolf.0</code>). For [[Rizline:Character Rizcards|Character Rizcards]], this value is always <code>illustration.PastelLines.RekuMochizuki.0</code>.}}
           {{DataStructureField|avatarPos|object|Positioning of the avatar. For [[Rizline:Character Rizcards|Character Rizcards]], this value is always <code>(0, 0, 0)</code>.|
           {{DataStructureField|avatarPos|object|Positioning of the avatar. For [[Rizline:Character Rizcards|Character Rizcards]], this value is always <code>(0, 0, 0)</code>.|
             {{DataStructureField|x|float|Horizontal position of the avatar, from 0 to 1 (for example <code>0.11581376</code>).}}
             {{DataStructureField|x|float|Horizontal position of the avatar, from 0 to 1 (for example <code>0.11581376</code>).}}
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           {{DataStructureField|bioId1|string|Key of the first bio word to use (for example <code>bio.exbio00008.1</code>). For [[Rizline:Character Rizcards|Character Rizcards]], this value is always <code>ach.[pastel_lines].title1</code>.}}
           {{DataStructureField|bioId1|string|Key of the first bio word to use (for example <code>bio.exbio00008.1</code>). For [[Rizline:Character Rizcards|Character Rizcards]], this value is always <code>ach.[pastel_lines].title1</code>.}}
           {{DataStructureField|bioId2|string|Key of the second bio word to use (for example <code>bio.exbio00019.2</code>). For [[Rizline:Character Rizcards|Character Rizcards]], this value is always <code>ach.[pastel_lines].title2</code>.}}
           {{DataStructureField|bioId2|string|Key of the second bio word to use (for example <code>bio.exbio00019.2</code>). For [[Rizline:Character Rizcards|Character Rizcards]], this value is always <code>ach.[pastel_lines].title2</code>.}}
           {{DataStructureField|backgroundId|string|Named ID of the illustration used for the background of a Rizcard (for example `illustration.DBirth.Sakuzyo.0`). For [[Rizline:Character Rizcards|Character Rizcards]], this value is always <code>illustration.PastelLines.RekuMochizuki.0</code>.}}
           {{DataStructureField|backgroundId|string|Named ID of the [[Rizline:illustration|illustration]] used for the background of a Rizcard (for example <code>illustration.DBirth.Sakuzyo.0</code>). For [[Rizline:Character Rizcards|Character Rizcards]], this value is always <code>illustration.PastelLines.RekuMochizuki.0</code>.}}
           {{DataStructureField|layoutId|string|Named ID of the [[Rizline:Rizcard Layout|Rizcard Layout]] used for the Rizcard (for example <code>layout.00005</code>). For [[Rizline:Character Rizcards|Character Rizcards]], this value is in the format of <code>layout.StaticXXXXX</code> where <code>XXXXX</code> is a five-digit number (for example <code>layout.Static00001</code>).}}
           {{DataStructureField|layoutId|string|Named ID of the [[Rizline:Rizcard Layout|Rizcard Layout]] used for the Rizcard (for example <code>layout.00005</code>). For [[Rizline:Character Rizcards|Character Rizcards]], this value is in the format of <code>layout.StaticXXXXX</code> where <code>XXXXX</code> is a five-digit number (for example <code>layout.Static00001</code>).}}
           {{DataStructureField|createTime|unknown|Unknown, always empty. {{verify}}}}
           {{DataStructureField|createTime|unknown|Unknown, always empty. {{verify}}}}

Latest revision as of 17:06, 3 December 2024

StaticCardsInfoAsset.asset is a YAML asset file that contains information about Rizline's Static Rizcards.

File structure

[edit | edit source]
  • (root)
    • MonoBehaviour (object)
      • (Unity data: m_*)
      • staticCardsInfo (array) - List of all Static Rizcards.
        • (object) - A Static Rizcard.
          • cardId (string) - Named ID of the Rizcard, in the format of rizcard.no_spaces_name1 (for the Character Rizcards, for example rizcard.yong_ge_card1) or rizcard.staff.NoSpacesName.1 (for the Rizline:Charter Rizcards, for example rizcard.staff.NerSAN.1).
          • cardName (string) - Nickname of the Rizcard's owner (for example Yoso).
          • rizcard (object) - Information about the Rizcard's appearance.
            • avatarId (string) - Named ID of the illustration used for the avatar (for example illustration.JourneyToTheRainbows.Ardolf.0). For Character Rizcards, this value is always illustration.PastelLines.RekuMochizuki.0.
            • avatarPos (object) - Positioning of the avatar. For Character Rizcards, this value is always (0, 0, 0).
              • x (float) - Horizontal position of the avatar, from 0 to 1 (for example 0.11581376).
              • y (float) - Vertical position of the avatar, from 0 to 1 (for example 0.11581376).
              • z (float) - Zoom of the avatar, from 1 [verify] to 3 (for example 2.1462297). Note that Rizcards without avatars may have this value set to 0.
            • bioId1 (string) - Key of the first bio word to use (for example bio.exbio00008.1). For Character Rizcards, this value is always ach.[pastel_lines].title1.
            • bioId2 (string) - Key of the second bio word to use (for example bio.exbio00019.2). For Character Rizcards, this value is always ach.[pastel_lines].title2.
            • backgroundId (string) - Named ID of the illustration used for the background of a Rizcard (for example illustration.DBirth.Sakuzyo.0). For Character Rizcards, this value is always illustration.PastelLines.RekuMochizuki.0.
            • layoutId (string) - Named ID of the Rizcard Layout used for the Rizcard (for example layout.00005). For Character Rizcards, this value is in the format of layout.StaticXXXXX where XXXXX is a five-digit number (for example layout.Static00001).
            • createTime (unknown) - Unknown, always empty. [verify]