Rizline:StaticCardsInfoAsset.asset: Difference between revisions
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Created page with "<code>StaticCardsInfoAsset.asset</code> is a YAML asset file that contains information about ''Rizline''<nowiki>'</nowiki>s Rizline:Static Rizcards. == File structure == {{DataStructure| {{DataStructureField|MonoBehaviour|object|| <li>(Unity data: m_*)</li> {{DataStructureField|staticCardsInfo|array|List of all Rizline:Static Rizcards.| {{DataStructureField||object|A Rizline:Static Rizcard.| {{DataStructureField|cardId|string|..." |
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{{DataStructureField|cardName|string|Nickname of the Rizcard's owner (for example <code>Yoso</code>).}} | {{DataStructureField|cardName|string|Nickname of the Rizcard's owner (for example <code>Yoso</code>).}} | ||
{{DataStructureField|rizcard|object|Information about the Rizcard's appearance.| | {{DataStructureField|rizcard|object|Information about the Rizcard's appearance.| | ||
{{DataStructureField|avatarId|string|Named ID of the illustration used for the avatar (for example <code>illustration.JourneyToTheRainbows.Ardolf.0</code>). For [[Rizline:Character Rizcards|Character Rizcards]], this value is always <code>illustration.PastelLines.RekuMochizuki.0</code>.}} | {{DataStructureField|avatarId|string|Named ID of the [[Rizline:illustration|illustration]] used for the avatar (for example <code>illustration.JourneyToTheRainbows.Ardolf.0</code>). For [[Rizline:Character Rizcards|Character Rizcards]], this value is always <code>illustration.PastelLines.RekuMochizuki.0</code>.}} | ||
{{DataStructureField|avatarPos|object|Positioning of the avatar. For [[Rizline:Character Rizcards|Character Rizcards]], this value is always <code>(0, 0, 0)</code>.| | {{DataStructureField|avatarPos|object|Positioning of the avatar. For [[Rizline:Character Rizcards|Character Rizcards]], this value is always <code>(0, 0, 0)</code>.| | ||
{{DataStructureField|x|float|Horizontal position of the avatar, from 0 to 1 (for example <code>0.11581376</code>).}} | {{DataStructureField|x|float|Horizontal position of the avatar, from 0 to 1 (for example <code>0.11581376</code>).}} | ||
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{{DataStructureField|bioId1|string|Key of the first bio word to use (for example <code>bio.exbio00008.1</code>). For [[Rizline:Character Rizcards|Character Rizcards]], this value is always <code>ach.[pastel_lines].title1</code>.}} | {{DataStructureField|bioId1|string|Key of the first bio word to use (for example <code>bio.exbio00008.1</code>). For [[Rizline:Character Rizcards|Character Rizcards]], this value is always <code>ach.[pastel_lines].title1</code>.}} | ||
{{DataStructureField|bioId2|string|Key of the second bio word to use (for example <code>bio.exbio00019.2</code>). For [[Rizline:Character Rizcards|Character Rizcards]], this value is always <code>ach.[pastel_lines].title2</code>.}} | {{DataStructureField|bioId2|string|Key of the second bio word to use (for example <code>bio.exbio00019.2</code>). For [[Rizline:Character Rizcards|Character Rizcards]], this value is always <code>ach.[pastel_lines].title2</code>.}} | ||
{{DataStructureField|backgroundId|string|Named ID of the illustration used for the background of a Rizcard (for example | {{DataStructureField|backgroundId|string|Named ID of the [[Rizline:illustration|illustration]] used for the background of a Rizcard (for example <code>illustration.DBirth.Sakuzyo.0</code>). For [[Rizline:Character Rizcards|Character Rizcards]], this value is always <code>illustration.PastelLines.RekuMochizuki.0</code>.}} | ||
{{DataStructureField|layoutId|string|Named ID of the [[Rizline:Rizcard Layout|Rizcard Layout]] used for the Rizcard (for example <code>layout.00005</code>). For [[Rizline:Character Rizcards|Character Rizcards]], this value is in the format of <code>layout.StaticXXXXX</code> where <code>XXXXX</code> is a five-digit number (for example <code>layout.Static00001</code>).}} | {{DataStructureField|layoutId|string|Named ID of the [[Rizline:Rizcard Layout|Rizcard Layout]] used for the Rizcard (for example <code>layout.00005</code>). For [[Rizline:Character Rizcards|Character Rizcards]], this value is in the format of <code>layout.StaticXXXXX</code> where <code>XXXXX</code> is a five-digit number (for example <code>layout.Static00001</code>).}} | ||
{{DataStructureField|createTime|unknown|Unknown, always empty. {{verify}}}} | {{DataStructureField|createTime|unknown|Unknown, always empty. {{verify}}}} |
Latest revision as of 17:06, 3 December 2024
StaticCardsInfoAsset.asset
is a YAML asset file that contains information about Rizline's Static Rizcards.
File structure
[edit | edit source]- (root)
MonoBehaviour
(object)- (Unity data: m_*)
staticCardsInfo
(array) - List of all Static Rizcards.-
(object)
- A Static Rizcard.
cardId
(string) - Named ID of the Rizcard, in the format ofrizcard.no_spaces_name1
(for the Character Rizcards, for examplerizcard.yong_ge_card1
) orrizcard.staff.NoSpacesName.1
(for the Rizline:Charter Rizcards, for examplerizcard.staff.NerSAN.1
).cardName
(string) - Nickname of the Rizcard's owner (for exampleYoso
).rizcard
(object) - Information about the Rizcard's appearance.avatarId
(string) - Named ID of the illustration used for the avatar (for exampleillustration.JourneyToTheRainbows.Ardolf.0
). For Character Rizcards, this value is alwaysillustration.PastelLines.RekuMochizuki.0
.avatarPos
(object) - Positioning of the avatar. For Character Rizcards, this value is always(0, 0, 0)
.x
(float) - Horizontal position of the avatar, from 0 to 1 (for example0.11581376
).y
(float) - Vertical position of the avatar, from 0 to 1 (for example0.11581376
).z
(float) - Zoom of the avatar, from 1 [verify] to 3 (for example2.1462297
). Note that Rizcards without avatars may have this value set to0
.
bioId1
(string) - Key of the first bio word to use (for examplebio.exbio00008.1
). For Character Rizcards, this value is alwaysach.[pastel_lines].title1
.bioId2
(string) - Key of the second bio word to use (for examplebio.exbio00019.2
). For Character Rizcards, this value is alwaysach.[pastel_lines].title2
.backgroundId
(string) - Named ID of the illustration used for the background of a Rizcard (for exampleillustration.DBirth.Sakuzyo.0
). For Character Rizcards, this value is alwaysillustration.PastelLines.RekuMochizuki.0
.layoutId
(string) - Named ID of the Rizcard Layout used for the Rizcard (for examplelayout.00005
). For Character Rizcards, this value is in the format oflayout.StaticXXXXX
whereXXXXX
is a five-digit number (for examplelayout.Static00001
).createTime
(unknown) - Unknown, always empty. [verify]
-
(object)
- A Static Rizcard.