Gadvia:Gadvia: Difference between revisions
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== Songs == | == Songs == | ||
The list | {{MainArticle|Gadvia:List of Songs}} | ||
== Scoring == | |||
[[Gadvia:Gadvia|Gadvia]] uses [[standardised scoring]], which means that the maximum score is 1 million points plus some bonus points. This means that notes award different amounts of points in different songs. | |||
There are five different judgements that a player can receive for hitting a note. | |||
* Gold Perfect: 100% +0.0001 | |||
* Perfect: 100% | |||
* Great: 80% | |||
* Good: 50% | |||
* Miss: 0% | |||
The score awarded for hitting a note is <code>(1000000 / totalNotes) * percentage</code> where <code>totalNotes</code> is the total amount of notes in the [[chart]], and <code>percentage</code> is one of the values from the list above. For example, getting a ''Great'' judgement on a song with 200 notes will give you <code>(1000000 / 200) * 80% = 4000</code> points. | |||
Additionally, if the judgement is a Gold Perfect, it increases the score further by 0.0001 points. This value can only be seen after completing a chart on the [[Gadvia:Results Screen|Results Screen]] and on the [[Gadvia:Song Select Screen|Song Select Screen]], and cannot be seen during [[Gadvia:gameplay|gameplay]]. | |||
The total score for a given play can be calculated using the following formula: | |||
<code>floor(perfect + (great * 0.8) + (good * 0.5) / totalNotes * 1000000) + (goldPerfect * 0.0001)</code> | |||
where <code>goldPerfect</code>, <code>perfect</code>, <code>great</code> and <code>good</code> are the counts of the respective judgements, and <code>totalNotes</code> is the total number of notes in a [[chart]]. | |||
The maximum possible score can be calculated using the formula: <code>1000000 + (totalNotes * 0.0001)</code>. | |||
= Adventure Mode = | = Adventure Mode = |
Revision as of 15:32, 13 August 2024
Gadvia is a rhythm game for mobile devices. It is available to download for iOS on the App Store and for Android on Google Play.
Main Menu

On the main menu there are three main options: Store, Sing and Adventure.
Sing Mode
There are 3 difficulty levels available in Gadvia:
- Neritic (Easy)
- Photic (Normal)
- Bathyal (Hard)
In the game's files there are also mentions of Abyssal and Hadal difficulties, but they don't seem to be used in the game. For more information, see Unused Difficulties.
Songs
Main Article: Gadvia:List of Songs
Scoring
Gadvia uses standardised scoring, which means that the maximum score is 1 million points plus some bonus points. This means that notes award different amounts of points in different songs.
There are five different judgements that a player can receive for hitting a note.
- Gold Perfect: 100% +0.0001
- Perfect: 100%
- Great: 80%
- Good: 50%
- Miss: 0%
The score awarded for hitting a note is (1000000 / totalNotes) * percentage
where totalNotes
is the total amount of notes in the chart, and percentage
is one of the values from the list above. For example, getting a Great judgement on a song with 200 notes will give you (1000000 / 200) * 80% = 4000
points.
Additionally, if the judgement is a Gold Perfect, it increases the score further by 0.0001 points. This value can only be seen after completing a chart on the Results Screen and on the Song Select Screen, and cannot be seen during gameplay.
The total score for a given play can be calculated using the following formula:
floor(perfect + (great * 0.8) + (good * 0.5) / totalNotes * 1000000) + (goldPerfect * 0.0001)
where goldPerfect
, perfect
, great
and good
are the counts of the respective judgements, and totalNotes
is the total number of notes in a chart.
The maximum possible score can be calculated using the formula: 1000000 + (totalNotes * 0.0001)
.
Adventure Mode
Adventure mode is Gadvia's story mode.
Islands
Currently, there are two islands available: Rayyon and Siliq. While Rayyon is free, Siliq costs 1000 Blue Crystals. Gadvia's story is mostly separate between islands; you can play them in any order and the story will still make sense.
Most things, such as items, upgrades, equipment, Island Level, story progression, etc. are separate between islands. However there are some things that are shared between all islands:
- Currencies (
Gold Coins,
Blue Crystals,
Musical Stardust,
Moonstones)
- XP Stones (
Small XP Stone,
Medium XP Stone,
Large XP Stone)
- Boost Vouchers
- Missions and mission progress
- Some characters (Limnoreia and KP-61) and their experience levels, stamina, and work. (note that a character's equipment is not shared between islands)
Map Points
On the map, there are various spots that the player can tap on:
- Buildings - marked with a wooden plank label.
- Hunting Grounds
- "Explore" points - in a pentagonal shape.
- "Explore New Area" points - circle with 4 diamonds around it.
- Challenges
- "Hunting Challenge" points - circle with 1 diamond around it. These are the ones that give
White Crystals
- Special "Hunting Challenge" points - circle with 3 diamonds around it. These usually unlock a new character or a new song.
- "Limited Mission" points - these ones that give 1 to 6
Moonstones.
- "Hunting Challenge" points - circle with 1 diamond around it. These are the ones that give
Currencies
There are 4 main currencies in Gadvia:
Gold Coins
Blue Crystals (paid currency)
Musical Stardust
Moonstones
Gemstones
Apart from the main currencies, there are also three kinds of gems. They are collected by completing Explorer Missions, Hunter Missions and Limited Missions. Gems can be converted to XP by clicking on a character in the Characters Screen. This is also the only place where the amount of gems owned can be viewed by the player.
Small XP Stone - can be converted to 10 XP per gem
Medium XP Stone - can be converted to 100 XP per gem
Large XP Stone - can be converted to 500 XP per gem
Items
The list of items is available here: List of Items