The maximum possible score can be calculated using the formula: <code>1000000 + (totalNotes * 0.0001)</code>.
The maximum possible score can be calculated using the formula: <code>1000000 + (totalNotes * 0.0001)</code>.
= Adventure Mode =
'''Adventure mode''' is ''Gadvia''<nowiki/>'s story mode.
'''Adventure mode''' is Gadvia's story mode.
== Islands ==
{{MainArticle|Gadvia:Adventure mode}}
Currently, there are two islands available: [[Gadvia:Rayyon|Rayyon]] and [[Gadvia:Siliq|Siliq]]. While Rayyon is free, Siliq costs 1000 {{IconLink|Gadvia|Blue Crystal|Blue Crystals}}. Gadvia's story is mostly separate between islands; you can play them in any order and the story will still make sense.
Most things, such as items, upgrades, equipment, [[Island Level]], story progression, etc. are separate between islands. However there are some things that are shared between all islands:
* [[Gadvia:Missions|Missions]] and mission progress
* Some [[Gadvia:Character|characters]] ([[Gadvia:Limnoreia|Limnoreia]] and [[Gadvia:KP-61|KP-61]]) and their experience levels, stamina, and work. (note that a character's [[Gadvia:equipment|equipment]] is not shared between islands)
== Map Points ==
On the map, there are various spots that the player can tap on:
* Buildings - marked with a wooden plank label.
** [[Gadvia:Taro Field|Taro Field]]
** [[Gadvia:Warehouse|Warehouse]]
** [[Gadvia:House|House]]
** [[Gadvia:Campfire|Campfire]]
** [[Gadvia:Elder's House|Elder's House]]
** [[Gadvia:Workshop|Workshop]]
** [[Gadvia:Kitchen|Kitchen]]
** [[Gadvia:Crystal Workshop|Crystal Workshop]]
* Hunting Grounds
** "[[Gadvia:Explore|Explore]]" points - in a pentagonal shape.
** "[[Gadvia:Explore New Area|Explore New Area]]" points - circle with 4 diamonds around it.
* Challenges
** "[[Gadvia:Hunting Challenge|Hunting Challenge]]" points - circle with 1 diamond around it. These are the ones that give {{IconLink|Gadvia|White Crystal|White Crystals}}
** Special "[[Gadvia:Hunting Challenge|Hunting Challenge]]" points - circle with 3 diamonds around it. These usually unlock a new character or a new song.
** "[[Gadvia:Limited Mission|Limited Mission]]" points - these ones that give 1 to 6 {{IconLink|Gadvia|Moonstone|Moonstones}}.
Apart from the main currencies, there are also three kinds of gems. They are collected by completing [[Gadvia:Explorer Missions|Explorer Missions]], [[Gadvia:Hunter Missions|Hunter Missions]] and [[Gadvia:Limited Mission|Limited Missions]]. Gems can be converted to [[Gadvia:XP|XP]] by clicking on a [[Gadvia:character|character]] in the [[Gadvia:Characters Screen|Characters Screen]]. This is also the only place where the amount of gems owned can be viewed by the player.
* {{IconLink|Gadvia|Small XP Stone}} - can be converted to 10 [[Gadvia:XP|XP]] per gem
* {{IconLink|Gadvia|Medium XP Stone}} - can be converted to 100 [[Gadvia:XP|XP]] per gem
* {{IconLink|Gadvia|Large XP Stone}} - can be converted to 500 [[Gadvia:XP|XP]] per gem
== Items ==
The list of items is available here: [[Gadvia:List of Items|List of Items]]
= Official Gadvia Links =
= Official Gadvia Links =
Revision as of 13:31, 18 August 2024
Logo of Gadvia
Gadvia is a rhythm game for mobile devices. It is available to download for iOS on the App Store and for Android on Google Play.
On the main menu there are three main options: Store, Sing and Adventure.
Sing Mode
There are 3 difficulty levels available in Gadvia:
Neritic (Easy)
Photic (Normal)
Bathyal (Hard)
In the game's files there are also mentions of Abyssal and Hadal difficulties, but they don't seem to be used in the game. For more information, see Gadvia:Unused Difficulties.
Gadvia uses standardised scoring, which means that the maximum score is 1 million points plus some bonus points. This means that notes award different amounts of points in different songs.
There are five different judgements that a player can receive for hitting a note.
Gold Perfect: 100% +0.0001
Perfect: 100%
Great: 80%
Good: 50%
Miss: 0%
The score awarded for hitting a note is (1000000 / totalNotes) * percentage where totalNotes is the total amount of notes in the chart, and percentage is one of the values from the list above. For example, getting a Great judgement on a song with 200 notes will give you (1000000 / 200) * 80% = 4000 points.
Additionally, if the judgement is a Gold Perfect, it increases the score further by 0.0001 points. This value can only be seen after completing a chart on the Results Screen and on the Song Select Screen, and cannot be seen during gameplay.
The total score for a given play can be calculated using the following formula:
where goldPerfect, great and good are the amounts of the respective judgements, anyPerfect is the total amount of Perfect judgements, gold or not, (this is the value shown on the Results Screen) and totalNotes is the total number of notes in a chart.
The maximum possible score can be calculated using the formula: 1000000 + (totalNotes * 0.0001).