Rizline:Local game files: Difference between revisions

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Line 20: Line 20:
     {{DataStructureField|tombstone_02|file|Empty file.}}
     {{DataStructureField|tombstone_02|file|Empty file.}}
     {{DataStructureField|com.unity.addressables|directory||
     {{DataStructureField|com.unity.addressables|directory||
       {{DataStructureField|catalog_catalog.hash|file|Unknown binary file, 32 bytes in size.}}
       {{DataStructureField|catalog_catalog.hash|file|Unknown binary file, 32 bytes in size. {{Todo}}}}
       {{DataStructureField|catalog_catalog.json|file|[[Rizline:catalog_catalog.json|catalog_catalog.json]] - A text JSON file. Around 1 MiB in size. Along with other things, contains all asset bundle names and 4 big binary items inside, encoded as [[base64]].}}
       {{DataStructureField|catalog_catalog.json|file|[[Rizline:catalog_catalog.json|catalog_catalog.json]] - A text JSON file. Around 1 MiB in size. Along with other things, contains all asset bundle names and 4 big binary items inside, encoded as [[base64]].}}
     }}
     }}
     {{DataStructureField|Cookies|directory||
     {{DataStructureField|Cookies|directory||
       {{DataStructureField|Library|file|Unknown binary file, 8 bytes in size.}}
       {{DataStructureField|Library|file|Unknown binary file, 8 bytes in size. {{Todo}}}}
     }}
     }}
     {{DataStructureField|HTTPCache|directory||
     {{DataStructureField|HTTPCache|directory||
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       {{DataStructureField|unity.ver|file|Text file containing a GUID with Unity's version. {{verify}}}}
       {{DataStructureField|unity.ver|file|Text file containing a GUID with Unity's version. {{verify}}}}
       {{DataStructureField|Metadata|directory||
       {{DataStructureField|Metadata|directory||
         {{DataStructureField|global-metadata.dat|file|Unknown binary file. 10.6 MiB in size. Probably contains the game's code.}}
         {{DataStructureField|global-metadata.dat|file|Unknown binary file. 10.6 MiB in size. Probably contains the game's code. {{Todo}}}}
       }}
       }}
       {{DataStructureField|Resources|directory||
       {{DataStructureField|Resources|directory||
         {{DataStructureField|mscorlib.dll-resources.dat|file|Unknown binary file. Probably contains a library that the game uses.}}
         {{DataStructureField|mscorlib.dll-resources.dat|file|Unknown binary file. Probably contains a library that the game uses. {{Todo}}}}
         {{DataStructureField|System.Data.dll-resources.dat|file|Unknown binary file. Probably contains a library that the game uses.}}
         {{DataStructureField|System.Data.dll-resources.dat|file|Unknown binary file. Probably contains a library that the game uses. {{Todo}}}}
       }}
       }}
     }}
     }}
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           }}
           }}
         }}
         }}
         {{DataStructureField|__info|file|Text file - different from [[Rizline:AssetBundle __info file|AssetBundle __info file]]}}
         {{DataStructureField|__info|file|Text file - different from [[Rizline:AssetBundle __info file|AssetBundle __info file]]. {{Todo}}}}
       }}
       }}
       {{DataStructureField|Temp|directory|Empty directory.}}
       {{DataStructureField|Temp|directory|Empty directory.}}