Gadvia:Sing mode
Sing mode is the rhythm game mode of Gadvia.
There are 3 difficulty levels available in Gadvia:
- Neritic (Easy)
- Photic (Normal)
- Bathyal (Hard)
In the game's files there are also mentions of Abyssal and Hadal difficulties, but they don't seem to be used in the game. For more information, see Gadvia:Unused Difficulties.
Songs
Main Article: Gadvia:List of songs
Scoring
Gadvia uses standardised scoring, which means that the maximum score is 1 million points plus some bonus points. This means that notes award different amounts of points in different songs.
There are five different judgements that a player can receive for hitting a note.
- Gold Perfect: 100% +0.0001
- Perfect: 100%
- Great: 80%
- Good: 50%
- Miss: 0%
The score awarded for hitting a note is (1000000 / totalNotes) * percentage
where totalNotes
is the total amount of notes in the chart, and percentage
is one of the values from the list above. For example, getting a Great judgement on a song with 200 notes will give you (1000000 / 200) * 80% = 4000
points.
Additionally, if the judgement is a Gold Perfect, it increases the score further by 0.0001 points. This value can only be seen after completing a chart on the Results Screen and on the Song Select Screen, and cannot be seen during gameplay.
The total score for a given play can be calculated using the following formula:
floor(anyPerfect + (great * 0.8) + (good * 0.5) / totalNotes * 1000000) + (goldPerfect * 0.0001)
where goldPerfect
, great
and good
are the amounts of the respective judgements, anyPerfect
is the total amount of Perfect judgements, gold or not, (this is the value shown on the Results Screen) and totalNotes
is the total number of notes in a chart.
The maximum possible score can be calculated using the formula: 1000000 + (totalNotes * 0.0001)
.