User:Rizbot
Rizbot | |
---|---|
Description | A bot that automatically updates Rizline pages with game data. |
Creator | User:TadeLn |
Source code | GitLab |
License | GNU General Public License v3.0 |
A bot created by User:TadeLn that automatically updates Rizline data on the wiki. Source code is available on GitLab.
Status
[edit | edit source]Last login
[edit | edit source]Last login to Rizbot occurred at: 2025-01-10T18:35:41.947939211Z (using mediawiki-rizbot)
Latest processing results
[edit | edit source]Results from 2025-01-09T17:19:14.600911289Z:
87 total | 87 successful, 0 errors | 1 updated pages, 86 unchanged pages
Rizline:Bio - Page edited successfully
Rizline:NightTheater - Page unchanged
Rizline:Grimheart - Page unchanged
Rizline:SAtElLites - Page unchanged
Rizline:Relieve - Page unchanged
Rizline:Power Attack - Page unchanged
Rizline:Intruder - Page unchanged
Rizline:Restricted Access - Page unchanged
Rizline:Turning POINT - Page unchanged
Rizline:天灵灵地灵灵 - Page unchanged
Functionality and scope
[edit | edit source]This bot is a work-in-progress. Currently not all functionality is implemented.
Input
[edit | edit source]The bot fetches JSON data from the following pages (in the Rhythm Game Wiki:
namespace) to generate blocks of wikitext:
Input JSON files can be divided into two main categories: basic data and extra data.
- Basic data is data that is stored directly in the game files. JSON input files with basic data can be easily recreated by converting game data into JSON; no additional information is required. For example: Rhythm Game Wiki:Rizbot/data/rizline_song_data.json, which contains a list of songs, can easily be generated from the AssetList file, located inside Rizline's game files.
- Extra data is data that usually provides additional information about items in basic data. The data inside extra data input JSON files is not stored anywhere in the game, or is stored in places such that it is not easy to extract it automatically. Extra data is created manually and cannot be recreated from the game files by themselves. For example: Rhythm Game Wiki:Rizbot/data/rizline_extra_song_data.json contains additional song metadata such as: song price, release version, and additional requirements for obtaining the song in wikitext. Some of the data in extra data files (such as wikitext descriptions of items) is only useful within the context of this wiki.
Both types of data files are used together to generate Rizbot blocks. The data is divided in this way to allow for easier automatic updating and generation of basic data when the game updates, while preserving the extra data which cannot be easily generated from the game files.
Output
[edit | edit source]When run, the bot automatically updates:
- The list of achievements (using the #rizline_achievement_list command)
- The list of non-achievement bio tags (using the #rizline_bio_list command)
- Instances of RizlineSongInfoBox templates (using the #rizline_song_info_box command), which are in all pages contained in Category:Rizline songs.
- Lists of songs (using the #rizline_song_list command), which are in the following pages:
- The list of sound effects (using the #rizline_sound_list command)
Planned functionality includes automatic updating and generation of:
- Song statistics - note counts, colors, etc.
- Asset tables for songs
Usage
[edit | edit source]When run, the bot searches the wiki for specific markers within HTML comments (described below), and finds the appropriate function to use. It then replaces the text between the BEGIN
and END
markers with generated content. If the content is different from what it was originally, the bot makes an edit and saves the new version of the page.
Currently the bot is ran manually by User:TadeLn. If you need the bot to be ran, you can ask User:TadeLn to do so, by sending a message on Discord, or sending an e-mail via the wiki.
The sections that the bot should edit are indicated manually with markers:
<!-- ## RIZBOT BEGIN ## command_name [arg1 [arg2...]] -->
, and<!-- ## RIZBOT END ## command_name -->
,
where command_name
is the type of the section that the bot should generate (for example, rizline_song_info_box
, or rizline_song_stats
). All command names are described below. Additional space-separated arguments may be added after the section_type
in the BEGIN
marker.
Warning: It is important to remember that anything that is between the BEGIN
and END
markers will be overwritten. Manual changes to the content in-between the markers will be lost when the bot will be launched again.
Commands
[edit | edit source]rizline_achievement_list
[edit | edit source]To generate a list of achievements using Rizbot, use the following syntax:
<!-- ## RIZBOT BEGIN ## rizline_achievement_list --> <!-- ## RIZBOT END ## rizline_achievement_list -->
This command takes in no additional arguments.
rizline_bio_list
[edit | edit source]To generate a list of purchasable bio tags using Rizbot, use the following syntax:
<!-- ## RIZBOT BEGIN ## rizline_bio_list --> <!-- ## RIZBOT END ## rizline_bio_list -->
This command takes in no additional arguments.
rizline_song_info_box
[edit | edit source]To generate a song info box using Rizbot, use the following syntax:
<!-- ## RIZBOT BEGIN ## rizline_song_info_box RizlineLevelID --> <!-- ## RIZBOT END ## rizline_song_info_box -->
RizlineLevelID
- Internal ID of the level for which to generate the info box.- For example:
PastelLines.RekuMochizuki.0
- Generate a song info box for Pastel Lines. Used in: Rizline:Pastel Lines. - If song data associated with this ID cannot be found, an error will occur.
- For example:
rizline_song_list
[edit | edit source]To generate a list of songs using Rizbot, use the following syntax:
<!-- ## RIZBOT BEGIN ## rizline_song_list ListType --> <!-- ## RIZBOT END ## rizline_song_list -->
ListType
- One of the values below, indicating the type of the list.all
- Generate a list of all songs. Used in: Rizline:List of songs.disc_1
- Generate a list of songs in Disc 1. Used in: Rizline:Disc 1.disc_2
- Generate a list of songs in Disc 2. Used in: Rizline:Disc 2.disc_ex
- Generate a list of songs in Disc EX. Used in: Rizline:Disc EX.coin
- Generate a list of songs purchasable with coins. Used in: Rizline:Coin.- Any other value will cause an error.
rizline_sound_list
[edit | edit source]To generate a list of sound effects using Rizbot, use the following syntax:
<!-- ## RIZBOT BEGIN ## rizline_sound_list --> <!-- ## RIZBOT END ## rizline_sound_list -->
This command takes in no additional arguments.